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“Beat-Your-Rival” Routing Games

  • Gideon BlocqEmail author
  • Ariel Orda
Chapter

Abstract

To date, game theoretic models have been employed in virtually all networking contexts. These include control tasks at the network layer, such as flow control and routing (e.g., [14, 36, 161, 191, 202, 224] and references therein), as well as numerous studies on control tasks at the link and MAC layers. A fundamental assumption in all of these referenced studies is that the selfish agents compete over resources in the network and aim to optimize their own performance; agents do not care (either way) about the performance of their competitors. However, and typically in the context of routing, scenarios exist in which this assumption is not warranted.

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© Springer Nature Switzerland AG 2019

Authors and Affiliations

  1. 1.Viterbi Faculty of Electrical EngineeringTechnion - Israel Institute of TechnologyHaifaIsrael

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