Advertisement

A Showcase of Medical, Therapeutic and Pastime Uses of Virtual Reality (VR) and How (VR) Is Impacting the Dementia Sector

  • Suzanne Lee
Chapter
Part of the Advances in Experimental Medicine and Biology book series (AEMB, volume 1156)

Abstract

Dementia is on the rise as our population ages and it is still untreatable. Our global society is changing but so is our technological landscape. Virtual Reality has been around for a while but it has not been widely adopted within the general healthcare sector, never mind for niche use cases, that is until now…

Keywords

Dementia Economy Entertainment Healthcare Therapy Virtual reality 

References

  1. [1] World Health Organisation What is Dementia. Available via http://www.who.int/features/factfiles/dementia/en/. Accessed 14 Jan 2019
  2. [2] World Health Organisation Dementia Fact Sheet. Available via https://www.who.int/news-room/fact-sheets/detail/dementia. Accessed 14 Jan 2019
  3. [3] World Health Organisation The Top 10 causes of death. Available via https://www.who.int/en/news-room/fact-sheets/detail/the-top-10-causes-of-death. Accessed 14 Jan 2019
  4. [4] The World Health Organisation 10 Facts on dementia Available via https://www.who.int/features/factfiles/dementia/en/. Accessed 14 Jan 2019
  5. Alzheimer’s Research UK A Walk Through Dementia – walking home. Available via https://www.youtube.com/watch?v=R-Rcbj_qR4g. Accessed 14 Jan 2019
  6. Briggs J (2017) TechCrunch VR helps us remember. Available via https://techcrunch.com/2018/06/14/vr-helps-us-remember/. Accessed 14 Jan 2019
  7. Channel 4 Old People’s Home for 4 Year Olds. Available via https://www.channel4.com/programmes/old-peoples-home-for-4-year-olds. Accessed 14 Jan 2019
  8. Garcia-Betances RI, Waldmeyer MTA, Fico G, Cabrera-Umpierrez MF (2015) A succinct overview of virtual reality technology use in Alzheimer’s disease. Front Aging Neurosci. Available via https://www.frontiersin.org/articles/10.3389/fnagi.2015.00080/full. Accessed 14 Jan 2019
  9. Kelly R (2018). Study: people remember information better through VR. Available via https://campustechnology.com/articles/2018/06/14/study-people-remember-information-better-through-vr. Accessed 14 Jan 2019
  10. Learner S (2018) Dementia writer Wendy Mitchell warns care homes nostalgic murals are ‘confusing and disturbing. Available via https://www.carehome.co.uk/news/article.cfm/id/1601526/dementia-writer-wendy-mitchell-care-homes-murals/dementia-writer-wendy-mitchell-care-homes-murals. Accessed 14 Jan 2019
  11. Li M, Lyu j-H, Zhang Y, Gao M-L, Li W-J, Ma X (2017) The clinical efficacy of reminiscence therapy in patients with mild-to-moderate Alzheimer disease. Medicine 96(51):e9381. Available via https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5758240/#R4. Accessed 14 Jan 2019CrossRefGoogle Scholar
  12. Maples-Keller JL, Bunnell BE, Kim S-J, Rothbaum BO (2017) The use of virtual reality technology in the treatment of anxiety and other psychiatric disorders. Harv Rev Psychiatry 25(3):103–113. Available via https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5421394/. Accessed 14 Jan 2019CrossRefGoogle Scholar
  13. McKie R (2018). Virtual reality to help detect early risk of Alzheimer’s. Available via https://amp.theguardian.com/society/2018/dec/16/alzheimers-dementia-cure-virtual-reality-navigation-skills. Accessed 14 Jan 2019
  14. One Caring Team. Available via https://onecaringteam.com/. Accessed 14 Jan 2019
  15. Samsung Healthcare Insights (2018) Ronda Swaney Virtual reality delivers real-world benefits to dementia patients. Available via https://insights.samsung.com/2018/03/13/virtual-reality-delivers-real-world-benefits-to-dementia-patients/. Accessed 14 Jan 2019
  16. The Abbeyfield Society Four Benefits of Memory Boxes to Those with Dementia. Available via https://www.abbeyfield.com/2018/01/four-benefits-of-memory-boxes-to-those-with-dementia/. Accessed 14 Jan 2019
  17. The Wayback Team Coronation Day (1953). Available via https://www.youtube.com/watch?v=TNSx_b8B37I. Accessed 14 Jan 2019
  18. Tussyadiah IP, Wang D, Jung TH, M Dieck C (2018) Virtual reality, presence, and attitude change: empirical evidence from tourism. Tour Manag 66:140–154. Available via https://www.sciencedirect.com/science/article/pii/S0261517717302662. Accessed 14 Jan 2019CrossRefGoogle Scholar
  19. Vindenes J, de Gortari AO and Wasson B (2018). Mnemosyne: adapting the method of loci to immersive virtual reality. International conference on Augmented Reality, Virtual Reality and Computer Graphics. AVR 2018, pp 205–213. Available via https://link.springer.com/chapter/10.1007%2F978-3-319-95270-3_16. Accessed 14 Jan 2019
  20. Virtual Reality Therapy News [1]. Virtual reality therapy for depression. Available via http://www.vrtherapynews.com/helping-you-with/virtual-reality-therapy-for-depression/. Accessed 14 Jan 2019
  21. Virtual Reality Therapy News [2]. Virtual reality therapy for post traumatic stress disorder (PTSD). Available via http://www.vrtherapynews.com/helping-you-with/virtual-reality-therapy-for-post-traumatic-stress-disorder-ptsd/. Accessed 14 Jan 2019
  22. Jerdan SW, Grindle M, van Woerden HC, Boulos MNK (2018) Head-mounted virtual reality and mental health. Crit Rev Curr Res JMIR Serious Games 6(3):e14. Available via https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6054705/. Accessed 14 Jan 2019Google Scholar
  23. Sea Hero Quest is an online and virtual reality experiment that collects data relating to special navigation that is being used to help with dementia research studies. Available via http://www.seaheroquest.com/site/en/why-play-sea-hero. Accessed 14 Jan 2019

Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • Suzanne Lee
    • 1
  1. 1.Digital Innovation and Strategy/Pivotal RealityGlasgowUK

Personalised recommendations