Monocular Kinematics Based on Geometric Algebras
When reconstructing 3D scene by an autonomous system we usually use a pin hole camera. To adopt the result for a human vision, this camera must be replaced by a human eye-like device. Therefore we derive certain characteristics of this model in an appropriate mathematical formalism. In particular, we escribe the general position of a human eye and its movements using the notions of geometric algebra. The assumption is that the eye is focused on distant targets. As the main result, we describe the eye position and determine all axes of rotation available in the eye general position in terms of geometric algebra. All the expressions are based on medically traced laws of Donders’ and Listing.
KeywordsGeometric algebra Rotation Donders’ law Listing’s law
This research was supported by a grant of the Czech Science Foundation no. 17-21360S, “Advances in Snake-like Robot Control” and by a Grant No. FSI-S-17-4464.
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