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A Serious Game to Learn Basic English for People with Hearing Impairments

  • María José Fernández
  • Angel Jaramillo-AlcázarEmail author
  • Marco Galarza-Castillo
  • Sergio Luján-Mora
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 918)

Abstract

In recent years, higher education has faced the need to apply educational changes due to the increase of students with special needs in the classroom. Day after day, we see changes in technology that can be exploited and mobile devices are an example of this trend. Mobile devices can be a tool used to improve the education of students with special needs, and people with hearing disabilities are not a exception. Thus, this research focuses on the development of accessible mobile serious games for education. Serious games allow people with hearing disabilities to learn by combining a tool such as a video game with a learning methodology. In this paper, we present My First English Game (MFEG), a video game whose main objective is to teach basic topics of the English language in an interactive way. Additionally, the video game includes accessibility features that make it inclusive for people with hearing disabilities. The final goal of this work is to contribute to the improvement of English learning for people with disabilities.

Keywords

Video games Accessibility English learning Hearing impairments Serious game 

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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • María José Fernández
    • 1
  • Angel Jaramillo-Alcázar
    • 1
    Email author
  • Marco Galarza-Castillo
    • 1
  • Sergio Luján-Mora
    • 2
  1. 1.Facultad de Ingenierías y Ciencias AplicadasUniversidad de Las AméricasQuitoEcuador
  2. 2.Departamento de Lenguajes y Sistemas InformáticosUniversidad de AlicanteAlicanteSpain

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