Linking Learning Outcomes and Game Mechanics in the Early Stages of the RU EU? Project

  • Elizabeth BoyleEmail author
  • Jannicke Baalsrud Hauge
  • Murray Leith
  • Duncan Sim
  • Hans Hummel
  • Petar Jandrić
  • Athanassios Jimoyiannis
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11385)


The issue of national and European identity is driving many of the issues that are currently of concern to European citizens. The Erasmus+ funded RU EU? project aims to develop an innovative online game, the RU EU? game, that will help students across Europe to develop a better understanding of their own National and European identity and values, as well as those of others, and to challenge them about their attitudes and prejudices by tackling problem solving dilemmas relating to identity. It is hoped that the game will provide an engaging platform for young Europeans to confront some of the complex and confusing issues surrounding National and European identity at a time of change and increasing tension across Europe. This paper describes the early stages of the game design and focuses on characterizing the learning outcomes and game mechanics for the RU EU? game and bringing these together.


Serious games European identity RU EU? Project Learning outcomes Game mechanics 



The present work was carried out as part of the “RU EU? A game-based approach to exploring 21st century European Identity and Values” project. This project is partially supported by a KA203-Erasmus+ Strategic Partnerships for higher education, grant; KA2, Cooperation for Innovation and the Exchange of Good Practices; Grant Agreement no: Grant Agreement no: 2017-1-UK01-KA203-036601. This presentation does not represent the opinion of the European Community, and the European Community is not responsible for any use that might be made of its content.


  1. Arnab, S., et al.: Mapping learning and game mechanics for SG analysis. Br. J. Educ. Technol. 46(2), 391–411 (2015)CrossRefGoogle Scholar
  2. Boyle, E.A., Connolly, T.M., Hainey, T., Boyle, J.M.: Engagement in digital entertainment games: a systematic review. Comput. Hum. Behav. 28(3), 771–780 (2012)CrossRefGoogle Scholar
  3. Garris, R., Ahlers, R., Driskell, J.E.: Games, motivation, and learning: a research and practice model. Simul. Gaming 33(4), 441–467 (2002)CrossRefGoogle Scholar
  4. Maier, M., Maier, J., Baumert, A., Jahn, N., Krause, S., Adam, S.: Measuring citizens’ implicit and explicit attitudes towards the European Union. Eur. Union Polit. 16(3), 369–385 (2015)CrossRefGoogle Scholar
  5. Leith, M.S., Soule, D.J.P.: Political Discourse and National Identity in Scotland. Edinburgh University Press, Edinburgh (2017)Google Scholar
  6. McGrath, J.: The game development lifecycle - a theory for the extension of the agile project methodology (2011).
  7. Sim, D., Leith, M.S.: Scottish diasporic identities in the Netherlands. Natl. Identities 16(2), 139–155 (2014)CrossRefGoogle Scholar
  8. Sim, D., Boyle, E.A., Leith, M., van der Zwet, A.: European identity: a literature review. Deliverable 01 for the RUEU? Project (2018)Google Scholar
  9. Van der Zwet, A., Leith, M.: Presentation at the Kick Off meeting for the RU EU? Project, Paisley, October 2017Google Scholar
  10. Wilson, K.A., et al.: Relationships between game attributes and learning outcomes: review and research proposals. Simul. Gaming 40(2), 217–266 (2009)CrossRefGoogle Scholar
  11. Wouters, P., Van der Spek, E.D., Van Oostendorp, H.: Current practices in serious game research: a review from a learning outcomes perspective. In: Connolly, T.M., Stansfield, M., Boyle, L. (eds.) Games-Based Learning Advancements for Multisensory Human Computer Interfaces: Techniques and Effective Practices, pp. 232–255. IGI Global, Hershey (2009)CrossRefGoogle Scholar
  12. Wouters, P., Van Nimwegen, C., Van Oostendorp, H., Van Der Spek, E.D.: A meta-analysis of the cognitive and motivational effects of serious games. J. Educ. Psychol. 105(2), 249–265 (2013)CrossRefGoogle Scholar

Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • Elizabeth Boyle
    • 1
    Email author
  • Jannicke Baalsrud Hauge
    • 2
    • 3
  • Murray Leith
    • 1
  • Duncan Sim
    • 1
  • Hans Hummel
    • 4
  • Petar Jandrić
    • 5
  • Athanassios Jimoyiannis
    • 6
  1. 1.University of the West of ScotlandPaisleyUK
  2. 2.Bremer Institut fur Produktion und Logistik (BIBA)BremenGermany
  3. 3.KTH-Royal Institute of TechnologyStockholmSweden
  4. 4.Open Universiteit NederlandHeerlenNetherlands
  5. 5.Tehničko veleučilište u ZagrebuZagrebCroatia
  6. 6.University of PeloponneseCorinthGreece

Personalised recommendations