Serious Game for Teaching Statistics in Higher Education: Storyboard Design

  • Tiago BarbosaEmail author
  • Sérgio Lopes
  • Celina P. Leão
  • Filomena Soares
  • Vitor Carvalho
Conference paper
Part of the Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering book series (LNICST, volume 265)


Serious games can be used as a way to transmit knowledge to the users/students, playing the role of a pedagogical tool in their learning process. Following this idea, a serious game on Statistics is developed for higher education level, promoting and demonstrating the applicability of statistics concepts in day-to-day life and in the decision-making process. The proposed idea is to create a challenging environment (mystery that needs to be solved), where the clues are contextualized in the statistics area through the practice of probability knowledge, confidence intervals and hypotheses tests. According to the student’s answers and choices, the game branches out leading the player to different activities/challenges, guaranteeing that, by the end of the game, the student has a better understanding of the subject. In the present paper, the storyboard and the student competencies are presented and discussed, focusing on the project’s main objectives.


Serious game Statistics Storytelling Adaptive interaction 



The authors would like to express their acknowledgments to COMPETE: POCI-01-0145-FEDER-007043 and FCT – Portuguese Foundation for science and technology within the Project Scope: UID/CEC/00319/2013.


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Copyright information

© ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2019

Authors and Affiliations

  • Tiago Barbosa
    • 1
    Email author
  • Sérgio Lopes
    • 1
    • 3
  • Celina P. Leão
    • 2
    • 3
  • Filomena Soares
    • 1
    • 3
  • Vitor Carvalho
    • 4
    • 3
  1. 1.Department of Industrial Electronics, School of EngineeringUniversity of MinhoGuimarãesPortugal
  2. 2.Department of Production and Systems, School of EngineeringUniversity of MinhoGuimarãesPortugal
  3. 3.R&D AlgoritmiGuimarãesPortugal
  4. 4.IPCA-EST-2AiBarcelosPortugal

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