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Frammenti: The ARG About Erasing Memories, That Was Forgotten

  • Serena ZampolliEmail author
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11318)

Abstract

“Frammenti” was released in 2009 and it was Italy’s first Alternate Reality Game. It consisted of a television series and an online game of solving enigmas collaboratively. The development of the project is here retraced basing on interviews lead with its director, screenwriter, game designer. Since the budget was limited, production had to get creative and resourceful in the way they strengthened the emergent narrative by getting involved in first person with the players, both in the virtual and real world.

Keywords

Alternate Reality Game Interactive digital storytelling Frammenti H-Farm 

Notes

Acknowledgments

The author would like to thank Gianluca Marino, Fabio Salvadori, and Valerio Di Paola for sharing their experience with “Frammenti”. She would also like to thank Giulia Pozzobon for helping put all the pieces together.

References

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Copyright information

© Springer Nature Switzerland AG 2018

Authors and Affiliations

  1. 1.H-FarmRoncadeItaly

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