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Creating and Sharing Interactive Narrative Design Knowledge – A Multipronged Approach

  • Hartmut KoenitzEmail author
  • Christian Roth
  • Teun Dubbelman
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11318)

Abstract

When it comes to interactive digital narrative design, there is both a lack of formal training and formal knowledge. Yet, at the same time, the job title of “narrative designer” exists in many places, and many critically and commercially successful interactive digital narratives (IDN) have been realized during the past three decades. This means that interactive narrative design knowledge is mostly private, earned “the hard way” through trial, error, and intuition. The problem with this state of affairs is that design knowledge can be shared only with great difficulty, due to its use of private – and therefore inaccessible – vocabulary. In this paper, we describe a multipronged approach to the creation and sharing of formal design knowledge. We reference our empirically-based method to identify and verify design conventions, outline a formal vocabulary (an ontology), describe an online platform for the collection of convention candidates and associated events to foster collaboration between scholars and practitioners.

Keywords

Interactive narrative design Design conventions Design concepts Ontology Open online platform Empirical design knowledge 

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Copyright information

© Springer Nature Switzerland AG 2018

Authors and Affiliations

  • Hartmut Koenitz
    • 1
    Email author
  • Christian Roth
    • 1
  • Teun Dubbelman
    • 1
  1. 1.HKU University of the Arts UtrechtUtrechtThe Netherlands

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