Hepatic Texture Synthesis Method Based on the Accelerated CUDA
In the research of virtual hepatic surgery, the synthesis of hepatic texture space and the texture mapping of the hepatic body model are inseparable. Different methods for hepatic volume texture on the authenticity and mapping speed tend to have much difference. Based on computer unified device architecture (CUDA), this paper tries to present a texture synthesis and mapping method for the accelerating of hepatic body, which is used to solve the problem that traditional method under the hepatic volumetric texture synthesis and mapping process cost too much time. This new method may eliminate the traditional serial correlation of texture synthesis. What’s more, it may improve the efficiency of texture synthesis when the multithreading parallel processing for synthesis in the hepatic volumetric texture space in selecting and distributing blocks based on CUDA architecture.
KeywordsHepatic surgery Synthesis Architecture
- 5.Jiang, J., Xue, F., Zheng, J., Huang, Z.: A fast algorithm for solid texture generation from 2D sample. J. Comput. Aided Des. Comput. Graph. 23(8), 1311–1318 (2011)Google Scholar
- 6.Pan, X., Chen, G.: Research on solid texture synthesis of liver soft tissue based on reuse calculate. J. Video Eng. 38(11), 53–56 (2014)Google Scholar
- 7.Cao, G., Mo, C., Wang, J., Yang, W.: Fast structural texture synthesis method by separating L-neighbor and it’s application. J. Zhejiang Sci-Tech Univ. 1, 6–11 (2010)Google Scholar
- 8.Yiping, W., Wencheng, W., Enhua, W.: Optimizing implementation of patch-based texture synthesis. J. Comput. Aided Des. Comput. Graph. 18(10), 1502–1507 (2006)Google Scholar