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A Space Model for 3D User Interface Development

  • José P. MolinaEmail author
  • Pascual González
  • Jean Vanderdonckt
  • Arturo S. García
  • Diego Martínez
Conference paper

Abstract

Space deserves a special attention when designing 3D user interfaces. However, many proposed methods rely on simple sketches and/or maps. Besides, those methods usually leave aside the 2D interfaces that may be found in the 3D environment or that surround it. This chapter presents an attempt to formalize 2D and 3D spaces by the definition of a meta-model. This is one of three meta-models that have been defined in three-dimensional user interface development methodology, which is also described here along with some case studies, focusing the description on space.

Keywords

Virtual Reality Augmented Reality Virtual World Virtual Space Augmented Reality Application 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Notes

Acknowledgements

This work has been partially supported by the Ministerio de Educación y Ciencia of Spain (CICYT TIN2004-08000-C03-01) and by the Junta de Comunidades de Castilla-La Mancha (PAI06-0093).

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Copyright information

© Springer-Verlag London Limited 2009

Authors and Affiliations

  • José P. Molina
    • 1
    Email author
  • Pascual González
    • 1
  • Jean Vanderdonckt
    • 1
  • Arturo S. García
    • 1
  • Diego Martínez
    • 1
  1. 1.Laboratory of User Interaction and Software Engineering (LoUISE), Instituto de Investigación en Informática de Albacete (I3A)Universidad de Castilla-La Mancha, Campus universitario s/nAlbaceteSpain

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