Part of the Springer Series in Advanced Manufacturing book series (SSAM)
A Shared VE for Collaborative Product Development in Manufacturing Enterprises
KeywordsVirtual Reality Virtual Prototype Collaborative Design Manufacture Enterprise Product Lifecycle Management
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Unable to display preview. Download preview PDF.
- Chryssolouris, G., 2006, Manufacturing Systems: Theory and Practice, 2nd Edition. (Springer-Verlag: New York).Google Scholar
- Park, H. and Cutkosky, M. R., 1999, “Framework for modeling dependencies in collaborative engineering processes,” Research in Engineering Design-Theory, Applications, and Concurrent Engineering, 11, pp. 84–102.Google Scholar
- Chryssolouris, G., Mavrikios, D., Fragos, D., Karabatsou, V. and Pistiolis, K., 2002, “A novel virtual experimentation approach to planning and training for manufacturing processes-the virtual machine shop,” International Journal of Computer Integrated Manufacturing, 15(3), pp. 214–221.CrossRefGoogle Scholar
- Chryssolouris, G., Karabatsou, V. and Kapetanaki, G., 2001, “Virtual Reality and Human Simulation for Manufacturing,” Proceedings of the 34th International CIRP Seminar on Manufacturing Systems, Athens, Greece, pp. 393–398.Google Scholar
- Chryssolouris, G., Mavrikios, D., Fragos, D., Karabatsou, V. and Alexopoulos, K., 2004, “A hybrid approach to the verification and analysis of assembly and maintenance processes using virtual reality and digital mannequin technologies,” Virtual Reality and Augmented Reality Applications in Manufacturing, Nee A. Y. C. and Ong S. K. (Eds.), Springer-Verlag, London, pp. 97–110.Google Scholar
- Chryssolouris, G., Mavrikios, D., Fragos, D. and Karabatsou, V., 2004, “Verification of human factors in manufacturing process design. A virtual experimentation approach,” Methods and Tools for Co-operative and Integrated Design, Tichkiewitch S. and Brissaud D. (Eds.), Kluwer Academic Publishers, pp. 463–474.Google Scholar
- Arangarasan, R. and Gadh, R., 2000, “Geometric modeling and collaborative design in a multi-modal multi-sensory virtual environment,” Proceeding of the ASME 2000 Design Engineering Technical Conferences and Computers and Information in Engineering Conference, Baltimore, Maryland, pp. 10–13.Google Scholar
- Noel, F. and Brissaud, D., 2003, “Dynamic data sharing in a collaborative design environment,” International Journal of Computer Integrated Manufacturing, 16(7–8), pp. 546–556.Google Scholar
- Pappas, M., Fragos, D., Alexopoulos, K. and Karabatsou, V., 2003, “Development of a three-finger grasping technique on a VR glove,” Proceedings of the 2nd Virtual Concept Conference, Biarritz, France, pp. 279–283.Google Scholar
© Springer-Verlag London Limited 2007