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Build a Desktop RetroPie Arcade

  • Mark Frauenfelder
  • Ryan Bates
Chapter

Abstract

In previous chapters, we covered some significant milestones when building an arcade. On any arcade scale, we've talked about specific arcade hardware, methods of fixturing, and electronic component selection. Those methods will carry over to a larger scale. The larger scale also inherits some bonuses: as the cabinet expands in size, we gain some flexibility. A carger cabinet provides some much needed interior space. This build will have a bit more room regarding how to mount components and integrate electronics. If anything, this build doesn't involve working in cramped spaces. I will be covering build topics a bit more broadly if they've already been discussed in the previous chapter. Previously, we built a 1:8 scale arcade.

Copyright information

© Mark Frauenfelder and Ryan Bates 2019

Authors and Affiliations

  • Mark Frauenfelder
    • 1
  • Ryan Bates
    • 2
  1. 1.Studio CityUSA
  2. 2.PittsburghUSA

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