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Implementing Our Game Domain Models

  • Oscar Lodriguez
Chapter

Abstract

In this chapter we shall be covering the following: introduction to Phaser.js and which features we will be utilizing. We will also implement the engine class along with the Game, Player and Keyboard classes.

Copyright information

© Oscar Lodriguez 2019

Authors and Affiliations

  • Oscar Lodriguez
    • 1
  1. 1.NIEUW-VENNEP, Noord-HollandThe Netherlands

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