First of all, I would like to thank you for purchasing this book. Writing this book has been a great experience for me, and I am excited to make this a valuable resource upon release. Planning, effort, as well as time have been injected into this project to make it as consumable as possible for developers with various skill levels. The goal is to provide technical know-how that instructs on what approaches may be taken when building a multiplayer game using Phaser, without losing too much quality in the process. The focus is currently on cleaning up the project and refactoring where need be.