Project 1: Build a Game Emulation System
We've spent the last few chapters getting acquainted with the Tinker Board, covering all the basics from the architecture of its system on a chip (SoC) to running a full OS and finally running code that interfaces with electrical circuits attached to its GPIO pins. That's a lot to go over, and we've only scratched the surface. Now it's time to take what we've learned and apply it to projects that will take the Tinker Board to the next level as a practical tool. The first project that we're going to look at has become an increasingly popular project among single-board computer users: a game emulation system.