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Theme: Research

  • Linda CandyEmail author
  • Ernest Edmonds
  • Fabrizio Poltronieri
Chapter
Part of the Springer Series on Cultural Computing book series (SSCC)

Abstract

This chapter discusses a practice based action research approach to the study of art and technology. Such research seeks to find an understanding of the creative process drawing on knowledge from other fields. We consider ways in which creative practice can be studied based upon methodologies from the social sciences and the Human Computer Interaction. Included is an account of how this was achieved in the COSTART (COmputer SupporT for ARTists) project, which was concerned with the nature of creative collaboration in digital art practice. The chapter describes the research approach, one that enabled the artists involved to take a significant role in the research rather than have them confined to being purely subjects of study. The core chapter is followed by nine contributions on the subject from artists and researchers.

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Copyright information

© Springer-Verlag London Ltd., part of Springer Nature 2018

Authors and Affiliations

  • Linda Candy
    • 1
    Email author
  • Ernest Edmonds
    • 2
  • Fabrizio Poltronieri
    • 3
  1. 1.Creativity and Cognition Studios (CCS)University of Technology SydneySydneyAustralia
  2. 2.Institute for Creative TechnologiesDe Montfort UniversityLeicesterUK
  3. 3.Institute for Creative TechnologiesDe Montfort UniversityLeicesterUK

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