Lighting

  • Ian Stephenson
Part of the Essential Series book series (ES)

Abstract

A well-constructed scene consists of more than just objects and a camera. The positioning and control of lighting is an essential aspect, whether you’re attempting to create a realistic, theatrical or cinematic atmosphere. In this chapter we will look at the various types of light that are available in RenderMan renderers, and see how you can use these in a RIB file. These will allow you to illuminate your scene in a more interesting fashion than the default lighting we have so far been using.

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Copyright information

© Springer-Verlag London 2003

Authors and Affiliations

  • Ian Stephenson
    • 1
  1. 1.National Centre for Computer AnimationBournemouth UniversityPooleUK

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