HTML5 Game Development Insights pp 221-230 | Cite as
Making a Multiplatform Game
Jon Howard, Executive Product Manager, BBC
Chapter
First Online:
Abstract
Making games is exciting, exhilarating, and hugely fulfilling. Making good games isn’t easy. Making great games that work on multiple platforms is . . . what this chapter is about.
Keywords
Multiple Platform Great Game Graphical Asset Button Placement Line Intersection Model
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Copyright information
© Colt McAnlis 2014