Drawing API

  • Dennis Baldwin
  • Jamie Macdonald
  • Keith Peters
  • Jon Steer
  • David Tudury
  • Jerome Turner
  • Steve Webster
  • Alex White
  • Todd Yard

Abstract

In this chapter we’re going to look at the drawing API — a new feature to Flash MX that lets you create new graphical content on the fly. We’ll start by covering some of its basic methods and how they work, before moving on to see how we can extend the power of the drawing API — writing additional methods to draw squares, for example.

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Copyright information

© Springer Science+Business Media New York 2002

Authors and Affiliations

  • Dennis Baldwin
  • Jamie Macdonald
  • Keith Peters
  • Jon Steer
  • David Tudury
  • Jerome Turner
  • Steve Webster
  • Alex White
  • Todd Yard

There are no affiliations available

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