Game Design: “Shadows on Deck”

  • Jacob Habgood
  • Nana Nielsen
  • Martin Rijks
  • Kevin Crossley

Abstract

Lots of people think they have a great idea for a game, a film, or a novel. What they actually have is the first spark of an idea that sets the imagination going, but a lot more is needed before you can say you have a complete game concept. Take for instance our Fishpod game in the earlier section. The first catch was—what if you played a fish that had to move to land and learn to live there? Our game description was as follows:

Keywords

Game Play Game Design Game World Cliff Face Climb Ability 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Jacob Habgood, Nana Nielsen, Martin Rijks, Kevin Crossley 2010

Authors and Affiliations

  • Jacob Habgood
    • 1
  • Nana Nielsen
    • 1
  • Martin Rijks
    • 1
  • Kevin Crossley
    • 1
  1. 1.YSUS

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