Game Design: “Shadows on Deck”

  • Jacob Habgood
  • Nana Nielsen
  • Martin Rijks
  • Kevin Crossley

Abstract

Lots of people think they have a great idea for a game, a film, or a novel. What they actually have is the first spark of an idea that sets the imagination going, but a lot more is needed before you can say you have a complete game concept. Take for instance our Fishpod game in the earlier section. The first catch was—what if you played a fish that had to move to land and learn to live there? Our game description was as follows:

Copyright information

© Jacob Habgood, Nana Nielsen, Martin Rijks, Kevin Crossley 2010

Authors and Affiliations

  • Jacob Habgood
    • 1
  • Nana Nielsen
    • 1
  • Martin Rijks
    • 1
  • Kevin Crossley
    • 1
  1. 1.YSUS

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