Generative Fabrication

  • Daniel Cardoso
  • Lawrence Sass

This paper puts forward the concept of Generative Fabrication as a framework for exploring the potential of material and device-specific design grammars to act both as machine-readable information and as platforms for creative design exploration. A series of experiments and prototypes are presented and discussed.


Laser Cutter Design Language Grammar Rule Digital Design Digital Fabrication 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.


  1. 1.
    Botha M (2006) Customized digital manufacturing: concept to construction methods across varying product scales. MS Thesis. Department of Architecture. Massachusetts Institute of TechnologyGoogle Scholar
  2. 2.
    Eastman C (1999) Building product models: computer environments supporting design and construction, CRC Press, Boca Raton FLGoogle Scholar
  3. 3.
    Griffith K (2006) Design computing of complex-curved geometry using digital fabrication methods. MS Thesis, Department of Architecture, Massachusetts Institute of TechnologyGoogle Scholar
  4. 4.
    Knight T (2000) Shape grammar in education and practice: history and prospect. The International Journal of Design Computing 2Google Scholar
  5. 5.
    Loukissas Y (2003) Rulebuilding: exploring design worlds through end-user programming. MS Thesis, Department of Architecture, Massachusetts Institute of TechnologyGoogle Scholar
  6. 6.
    Oxman R (1997) Design by re-representation: a model of visual reasoning in design. Design Studies 18: 329–347CrossRefGoogle Scholar
  7. 7.
    Sacks R, Eastman C, Lee G (2004) Parametric 3D modeling in building construction with examples of precast concrete. Automation in Construction 13: 291–312CrossRefGoogle Scholar
  8. 8.
    Sass L, Shea K, Powell M (2005) Design production: constructing free form designs with rapid prototyping. Paper presented at the ECAADE conference, PortugalGoogle Scholar
  9. 9.
    Sass L (2007) A physical design grammar: a production system for layered manufacturing machines. UnpublishedGoogle Scholar
  10. 10.
    Sass L (2005) A wood frame grammar: a generative system for digital fabrication. International Journal of Architectural Computing 4(1): 51–67CrossRefMathSciNetGoogle Scholar
  11. 11.
    Sass L, Oxman R (2006) Materializing design: the implications of rapid prototyping in digital design. Design Studies 27: 325–355CrossRefGoogle Scholar
  12. 12.
    Seely J (2004) Digital fabrication in the architectural design process. Architecture, MS Thesis, Department of Architecture Massachusetts Institute of TechnologyGoogle Scholar
  13. 13.
    Stiny G, Gips J (1978) Algorithmic aesthetics: computer models for criticism and design in arts. University of California Press, Berkeley and Los Angeles, CAGoogle Scholar
  14. 14.
    Stiny G (1980) Kindergarten grammars: designing with Froebel's building gifts. Environment and Planning B 7(4): 409–462CrossRefGoogle Scholar
  15. 15.
    Sutherland I (1963), Sketchpad: a man-machine graphical communication system. PhD dissertation, School of Electrical Engineering and Computer Science, Massachusetts Institute of TechnologyGoogle Scholar
  16. 16.
    Wodzicki CP (2004) Thesis (MEng) Massachusetts Institute of Technology, Dept. of Civil and Environmental EngineeringGoogle Scholar

Copyright information

© Springer Science+Business Media B.V 2008

Authors and Affiliations

  • Daniel Cardoso
    • 1
  • Lawrence Sass
    • 1
  1. 1.Massachusetts Institute of TechnologyUSA

Personalised recommendations