Software Engineering in Modula-2 pp 118-123 | Cite as
Object-Oriented Programming
Chapter
Abstract
In Chapter 2, we introduced the concept of an object being an entity with state on which we wished to perform operations. In this chapter, we explore the concept of ‘object-orientedness’ and consider the support offered by Modula-2 for object-oriented programming. Chapters 10, 11 and 14 expand on these ideas and give practical examples of implementing object classes and generic types.
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References
- [1]Brad J. Cox Object Oriented Programming — An Evolutionary Approach 1986. Addison Wesley Publishing CompanyGoogle Scholar
- [2]Bertrand Meyer Object-Oriented Software Construction 1988 Prentice Hall International (UK) Ltd.Google Scholar
- [3]Bertrand Meyer Reusability, the case for object-oriented design IEEE Software March 1987.Google Scholar
Copyright information
© Jill A. Hewitt and Raymond J. Frank 1989