Possibilities and Prospects of On-Line Games in Asia

  • Koichi Hosoi

Keywords

Cellular Phone Game Design Game Online Game Market Online Gaming 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

  1. China Internet Network Information Center (2003) 12th Statistical Survey Report on the Internet Development in China, Beijing, ChinaGoogle Scholar
  2. Digital Content Association of Japan (2003) Digital Content White Paper 2003, Tokyo, JapanGoogle Scholar
  3. International Data Corporation (2003) Korea Online Gaming Forecast 2002–2007, Massachusetts, USAGoogle Scholar
  4. IGDA On-Line Game Committee (2003) On-line game white paper 2003. International Game Developers Association, San Francisco, USAGoogle Scholar

Copyright information

© Springer-Verlag Tokyo 2005

Authors and Affiliations

  • Koichi Hosoi
    • 1
  1. 1.Ritsumeikan UniversityKyotoJapan

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