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Design Patterns vs. Language Design

  • Joseph Gil
  • David H. Lorenz
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1357)

Abstract

This report investigates the relationships between design patterns and programming languages. A comparison is carried out between the usual track of programming languages development and the discovery of patterns. We argue that there are fundamental differences between the two. We offer a taxonomy of patterns based on how far they are from becoming actual language features. An observation is made that many patterns are in essence a set of rules governing the relations between two objects in run time. An initial multi-dimensional classification of such relationships is proposed.

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References

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    F. Buschmann, R. Meunier, H. Rohnert, P. Sommerlad, and M. Stal. Pattern-Oriented Software Architecture—A System of Patterns. John Wiley & Sons Inc., 1996.Google Scholar
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    E. Gamma, R. Helm, R. Johnson, and J. Vlissides. Design Patterns: Elements of Reusable Object-Oriented Software. Professional Computing. Addison-Wesley, 1995.Google Scholar
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    M. Shaw and D. Garlan. Software Architecture. Perspectives on an Emerging Discipline. Prentice-Hall, 1996.Google Scholar
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    B. Woolf. The null object pattern. In PLoP’ 96, Robert Allerton Park and Conference Center, University of Illinois at Urbana-Champaign, Monticello, Illinois, Sept. 3–6 1996. PLoP’ 96, Washington University, Technical Report WUCS-97-07. Group 5: Design Patterns.Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 1998

Authors and Affiliations

  • Joseph Gil
    • 1
  • David H. Lorenz
    • 1
  1. 1.The Faculty of Computer ScienceTechnion—Israel Institute of TechnologyTechnion City, HaifaIsrael

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