HPCN-Europe 1996: High-Performance Computing and Networking pp 999-1000 | Cite as

Towards portable visualization and virtual environment applications on distributed memory architectures

  • Alexander del Pino
Posters
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1067)

Keywords

Graphic Hardware Scene Graph Application Prototype Controller Node Present Node 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Literature

  1. [1]
    Gamma E., Helm R., Johnson R., Vlissides J.: “Design Patterns: Elements of Reusable Object-Oriented Software"”, Reading, Massachusetts, Addison-Wesley, 1994Google Scholar
  2. [2]
    Giloi Wolfgang K.: “From SUPRENUM to MANNA and META-arallel Computer Development at GMD FIRST”, Proceedings of 1994 Mannheim Supercomputing Seminar, Sauer-Verlag, Munich 1994Google Scholar
  3. [3]
    Jackèl D.: “Grafik-Computer”, Springer-Verlag Berlin Heidelberg 1992 (in german)Google Scholar
  4. [4]
    del Pino A.: “A Classification Scheme for Rendering Algorithms on Parallel Computers” in: M. Chen, P. Townsend and J. A. Vince: “High Performance Computing for Computer Graphics and Visualisation”, Springer-Verlag London, 1996, pp. 69–77Google Scholar
  5. [5]
    Frühauf T.: “Interactive Visualization of Vector Data in Unstructured Volumes”, Computers & Graphics, Volume 18, No. 1, 1994Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 1996

Authors and Affiliations

  • Alexander del Pino
    • 1
  1. 1.Fraunhofer Institute for Computer GraphicsDarmstadtGermany

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