ICN 2001: Networking — ICN 2001 pp 639-647 | Cite as

Protocol Design of MPEG–4 Media Delivery with Active Networks

  • Sunning Go
  • Johnny W. Wong
  • Zhengda Wu
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2094)

Abstract

Traditionally, the Internet supports best effort service. The quality of service available to real time applications such as the delivery of video and audio is therefore difficult to predict and control. Two new technologies have emerged recently, namely the MPEG-4 standard and active network, for media data compression and data networking, respectively. MPEG-4 uses a content or object-based representation. It supports object-based scalability and, in particular, it allows the modifi- cation or editing of objects without having to first decode them. Active network allows program code to be loaded dynamically into network nodes. In this paper, we describe a system for real-time media delivery that exploits the strengths of MPEG-4 media encoding and active networks. It is based on a best-effort transport service. Our system performs congestion avoidance, error concealment, and media scalability.

Keywords

Active Network Transport Service Video Object Error Concealment Active Video 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2001

Authors and Affiliations

  • Sunning Go
    • 1
  • Johnny W. Wong
    • 1
  • Zhengda Wu
    • 2
  1. 1.Department of Computer ScienceUniversity of WaterlooWaterlooCanada
  2. 2.School of Information TechnologyBond UniversityGold CoastAustralia

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