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IALP

  • Antonio Cisternino
  • Maria Simi
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 1856)

Abstract

IALP is a team for the simulation league of the RoboCup initiative [4]. The team is programmed using ECL, a public domain implementation of Common Lisp [1].

References

  1. 1.
    Attardi G., The Embeddable Common Lisp, ACM Lisp Pointers, 8(1), 30–41, 1995.CrossRefGoogle Scholar
  2. 2.
    Bowling, M., Stone, P., Veloso, M., “Predictive Memory for an Inaccessible Environment”, In Proceedings of the IROS-96 Workshop on RoboCup”, November 1996.Google Scholar
  3. 3.
    Franklin, S., “Coordination without Communication”, http://www.msci.memphis.edu/~franklin/coord.html
  4. 4.
    Kitano, H., Asada, M., Osawa, E., Noda, I., Kuniyoshi, Y., Matsubara, H., “RoboCup: A Challenge Problem for AI”, AI Magazine, Vol. 18,No. 1, 1997.Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2000

Authors and Affiliations

  • Antonio Cisternino
    • 1
  • Maria Simi
    • 1
  1. 1.Dipartimento di InformaticaUniversità di PisaPisaItaly

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