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Overview of Robocup-2000

  • Peter Stone
  • Minoru Asada
  • Tucker Balch
  • Masahiro Fujita
  • Gerhard Kraetzschmar
  • Henrik Lund
  • Paul Scerri
  • Satoshi Tadokoro
  • Gordon Wyeth
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2019)

Abstract

The Fourth Robotic Soccer World Championships was held from August 27th to September 3rd, 2000, at the Melbourne Exhibition Center in Melbourne, Australia. In total, 83 teams, consisting of about watched the events. RoboCup-2000 showed dramatic improvement over past years in each of the existing robotic soccer leagues (legged, smallsize, mid-size, and simulation), while introducing RoboCup Jr. competitions and RoboCup Rescue and Humanoid demonstration events. The RoboCup Workshop, held in conjunction with the championships, provided a forum for exchange of ideas and experiences among the different leagues. This article summarizes the advances seen at RoboCup-2000, including reports from the championship teams and overviews of all the RoboCup events.

Keywords

Humanoid Robot Round Robin Local Teacher Team Strategy High Level Strategy 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2001

Authors and Affiliations

  • Peter Stone
    • 1
  • Minoru Asada
    • 2
  • Tucker Balch
    • 3
  • Masahiro Fujita
    • 4
  • Gerhard Kraetzschmar
    • 5
  • Henrik Lund
    • 6
  • Paul Scerri
    • 7
  • Satoshi Tadokoro
    • 8
  • Gordon Wyeth
    • 9
  1. 1.AT&T Labs — ResearchFlorham ParkUSA
  2. 2.Osaka UniversityAdaptive Machine SystemsOsakaJapan
  3. 3.Carnegie Mellon UniversityThe Robotics InstitutePittsburghUSA
  4. 4.Sony Corp.TokyoJapan
  5. 5.University of UlmNeural Information ProcessingUlmGermany
  6. 6.University of Southern DenmarkInstitute for Production TechnologyDenmark
  7. 7.Linköping UniversityComputer ScienceLinköpingSweden
  8. 8.Kobe UniversityComputer & Systems EngineeringKobeJapan
  9. 9.University of QueenslandComputer Science and Electrical EngineeringAustralia

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