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A Compact Model for Viewpoint Dependent Texture Synthesis

  • Alexey Zalesny
  • Luc Van Gool
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 2018)

Abstract

A texture synthesis method is presented that generates similar texture from an example image. It is based on the emulation of simple but rather carefully chosen image intensity statistics. The resulting texture models are compact and no longer require the example image from which they were derived. They make explicit some structural aspects of the textures and the modeling allows knitting together different textures with convincingly looking transition zones. As textures are seldom flat, it is important to also model 3D effects when textures change under changing viewpoint. The simulation of such changes is supported by the model, assuming examples for the different viewpoints are given.

Keywords

Archaeological Site Oblique View Difference Distribution Intensity Histogram Similar Texture 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2001

Authors and Affiliations

  • Alexey Zalesny
    • 1
  • Luc Van Gool
    • 2
  1. 1.D-ELEK/IKTETH ZurichSwitzerland
  2. 2.Kath. Univ.ESAT-PSILeuvenBelgium

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