XP 2003: Extreme Programming and Agile Processes in Software Engineering pp 288-297 | Cite as
XP-Call in the Social Workers
Conference paper
First Online:
Abstract
XP has the potential to allow a team to work on a project for a long period of time, potentially several years. At Connextra we have been carefully following the suggested XP practices for more than 3 years, and along with additional techniques such as team retrospectives and gold cards, we have proven that sustainable development is a reality. This paper outlines the history the team, the introduction and refinements of team retrospectives and an experiment in a cross discipline exchange with a qualified social worker.
Keywords
Social Worker Team Member Pair Programming Planning Game Work Queue
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Preview
Unable to display preview. Download preview PDF.
References
- [1]Kent Beck. Extreme programming explained: embrace change. Addison-Wesley, 1999.Google Scholar
- [2]C Collins, R Miller. Adaptation XP Style, Proc XP 2001Google Scholar
- [3]Norm Kerth. Project Retrospectives, a handbook for team reviews. Dorset House, 2001Google Scholar
- [4]Nancy Kline. Time To Think. Ward Lock, 1999Google Scholar
- [5]Giancarlo Succi, editor. Extreme Programming Perspectives. Addison Wesley, Aug 2002Google Scholar
- [6]Giancarlo Succi, M. Marchesi, editors. Extreme Programming Examined, Addison Wesley, 2001Google Scholar
- [7]John Vlissides, James O. Coplien, Norman L. Kerth, editors. Pattern Languages of Program Design 2. Addison Wesley. 1996Google Scholar
Copyright information
© Springer-Verlag Berlin Heidelberg 2003