Towards Biomedical Problem Solving in a Game Environment
- Cite this paper as:
- Cai Y., Snel I., Bharathi B.S., Klein C., Klein-Seetharaman J. (2003) Towards Biomedical Problem Solving in a Game Environment. In: Sloot P.M.A., Abramson D., Bogdanov A.V., Gorbachev Y.E., Dongarra J.J., Zomaya A.Y. (eds) Computational Science — ICCS 2003. ICCS 2003. Lecture Notes in Computer Science, vol 2659. Springer, Berlin, Heidelberg
Biomedical systems involve complex interactions between diverse components. Problem solving in such systems requires insight, i.e. the capability to make non-obvious connections. In this paper, we present a game-based problem solving environment, where users can explore biological interactions with navigation on atomic to macroscopic scales, role-play, and networked collaboration. The study investigates the system architecture of the biological game, bio-morphing characters, and bio-interactions with bio-sensing and bio-dynamics. The prototype has been implemented on PC and tested in a preschool environment where users have little knowledge in biology. The experiment shows that the game greatly inspired users both in concept learning and entertainment.
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