Interactive Biomechanical Modeling and Simulation of Realistic Human Musculature in Virtual Environments

  • Jakob T. Valvoda
  • Sebastian Ullrich
  • Torsten Kuhlen
  • Christian H. Bischof
Conference paper
Part of the Informatik aktuell book series (INFORMAT)


We present an approach to interactive modeling, biomechanical simulation and realistic visualization of human musculature. Our aim is to facilitate the use of these techniques in virtual environments; therefore special attention has been paid to the optimization of real-time approaches yielding results with a high degree of realism. Our system allows for immersive modeling of musculature and a real-time simulation of muscle forces based on biomechanical models.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Jakob T. Valvoda
    • 1
  • Sebastian Ullrich
    • 1
  • Torsten Kuhlen
    • 1
  • Christian H. Bischof
    • 2
  1. 1.Virtual Reality GroupRWTH Aachen UniversityAachen
  2. 2.Institute for Scientific ComputingRWTH Aachen UniversityAachen

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