OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera
This paper describes a novel interaction technique that recognizes a finger flicking gesture for power adjustment input for a sports game, such as golf swing or hitting. Our system measures speed of the finger motion and direction of the gesture by using a high-speed camera and a high frame rate image processing technique. By using this system, users can adjust power and angle intuitively. We developed a 3D golf game using this interaction technique to provide an intuitive golf swing input.
Unable to display preview. Download preview PDF.
- 1.Gokturk, M., Sibert, J.L.: An Analysis of the Index Finger as a Pointing Device. In: ACM CHI 1999 Conference Companion (May 1999)Google Scholar
- 2.Oka, K., Sato, Y., Koike, H.: Real-time Tracking of Multiple Fingertips and Gesture Recognition for Augmented Desk Interface Systems. In: Proc. of 2002 IEEE International Conference on Automatic Face and Gesture Recognition (FG 2002) (May 2002)Google Scholar