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Invited Talk: Rule Systems and Video Games

  • Rod Humble
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4133)

Abstract

In this talk I will examine the different kinds of rule systems which have been used historically within games. I will then explore the emerging field of self modifying rule systems within computer games. In conclusion I will cover various techniques which maybe applied and how games relating to everyday life such as The Sims can benefit from such systems.

Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Rod Humble
    • 1
  1. 1.Vice President, Head of The Sims Studio Electronic Arts 

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