An Application Interface for UCHILSIM and the Arrival of New Challenges
UCHILSIM is a robot simulator recently introduced in the RoboCup Four Legged League. A main attractive of the simulator is the possibility of reproducing with accuracy the dynamical behavior of AIBO robots as well as providing good graphical representations of their surroundings on a soccer scenario. Learning over virtual environments can be performed with successful transfers of resulting behaviors to real environments. Previous version of the simulator had a major drawback: Only the UChile1 team could make use of it since the developed system had high dependency on the team code. In this paper we present results of a development work which was envisioned on the first presentation of UCHILSIM; an application interface for allowing any OPEN-R software code to be directly used over the UCHILSIM simulator. The possibility of having this kind of tool opens a great field of developments and challenges since more people will develop OPEN-R software, even without having the robotic hardware but the simulator. Other recent improvements on our simulator are briefly presented here as well.
KeywordsHost Computer Graphic Hardware Application Interface Sony Corporation Robotic Simulator
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