Persuasiveness of a Mobile Lifestyle Coaching Application Using Social Facilitation
In a field study we compared usage and acceptance of a mobile lifestyle coaching application with a traditional web application. The participants (N=40) documented health behaviour (activity and healthy nutrition) daily, trying to reach a defined goal. In addition, health questionnaires and social facilitation features were provided to enhance motivation. Acceptance of the system was high in both groups. The mobile application was perceived as being more attractive and fun to use. Analysis of the usage patterns showed significant differences between the mobile and the web-based application. There was no significant difference between the two groups in terms of task compliance and health behaviour. The effectiveness of mobility and social facilitation was confounded by other variables, e.g. gender and age. Initial motivation for lifestyle change was related to the overall compliance and goal achievement of the participant. Implications show ways to strengthen the persuasiveness of health applications on mobile devices.
Unable to display preview. Download preview PDF.
- 1.Fogg, B.J.: Persuasive Technology. Morgan Kaufmann, San Francisco (2003)Google Scholar
- 2.Palermo, T.M., Valenzuela, D., Stork, P.P.: A randomized trial of electronic versus paper pain diaries in children: impact on compliance, accuracy, and acceptability. Pain (107), 213–219 (2004)Google Scholar
- 3.Stone, A.A., Shiffman, S., Schwartz, J.E., Broderick, J.E., Hufford, M.R.: Patient compliance with paper and electronic diaries. Controlled Clinical Trials (24), 182–199 (2004)Google Scholar
- 4.Leimeister, M.J., Krcmar, H., Horsch, A., Kuhn, K.: Mobile IT-Systeme im Gesundheits-wesen, mobile Systeme für Patienten. HMD Praxis der Wirtschaftsinformatik (244) (2005)Google Scholar
- 5.Eysenbach, G., Powell, J., Englesakis, M., Rizo, C., Stern, A.: Health related virtual communities and electronic support groups: systematic review of the effects of online peer-to-peer interactions. British Medical Journal 328 (2004)Google Scholar
- 6.Erickson, T., Kellogg, W.A.: Social translucence: an approach to designing systems that support social processes. ACM Transactions on Computer-Human Interaction (TOCHI) 7(1) (2000)Google Scholar
- 7.Prochaska, J.O., DiClemente, C.C.: Transtheoretical Therapy: Toward a More Integrative Model of Change. Psychotherapy (20), 161–173 (1982)Google Scholar
- 8.Chin, J.P., Diehl, V.A., Norman, K.L.: Development of an instrument measuring user satisfaction of the human-computer interface. In: Proc. SIGCHI 1988, pp. 213–218. ACM/SIGCHI, New York (1988)Google Scholar
- 10.Brodbeck, D., Gasser, R., Degen, M., Reichlin, S., Luthiger, J.: Enabling Large-Scale Telemedical Disease Management through Interactive Visualization. European Notes in Medical Informatics 1(1), 1172–1177 (2005)Google Scholar