Experiments Towards 3D Immersive Interaction for Digital Libraries

  • Rodrigo Almeida
  • Pierre Cubaud
  • Jérôme Dupire
  • Stéphane Natkin
  • Alexandre Topol
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3942)


We describe in this paper an experimental setting for browsing and reading simultaneously multiple digital documents. An hemispherical visualization device is used to immerge the reader into 3D representations of digital collections.


Digital Library Multiple Document Digital Document Digital Library Research Immersive Display 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.


  1. 1.
    Lesk, M.: Practical digital libraries - Books, Bytes and Bucks. Morgan-Kaufmann, San Francisco (1996)Google Scholar
  2. 2.
    Soergel, D.: A framework for digital library research. Broadening the vision. D-Lib magazine 8(12) (2002)Google Scholar
  3. 3.
    Ramelli, A.: Le diverse et artificiose machine (...). Parigi: in casa del’autore (1588), Also available online at CNAM,
  4. 4.
    Fingerhut, M.: Le site Web de la bibliothèque considéré comme un espace. Bulletin des bibliothèques de France 45(3) (2000)Google Scholar
  5. 5.
    Christoffel, M., Schmitt, B.: Accessing libraries as easy as a game. In: Börner, K., Chen, C. (eds.) Visual Interfaces to Digital Libraries. LNCS, vol. 2539, pp. 25–38. Springer, Heidelberg (2002)CrossRefGoogle Scholar
  6. 6.
    Plénacoste, P., Lecolinet, E., Pook, S., Dumas, C., Fekete, J.-D.: Zoomable and 3D Representations for Digital Libraries. In: Proc. of IHM-HCI 2001, Lille, France (2001)Google Scholar
  7. 7.
    Fox, E., Kipp, N., et al.: Networked Digital Library of Theses and Dissertations: An International Effort Unlocking University Resources. D-lib magazine (1997)Google Scholar
  8. 8.
    Rauber, A., Bina, H.: Visualizing electronic document repositories: drawing books and papers in a digital library. In: Proc. of IFIP VDB5, Fukuoka, Japan (May 2000)Google Scholar
  9. 9.
    Card, S.K., Robertson, G., York, W.: The WebBook and the Web Forager: An Information Workspace for the World-Wide-Web. In: Proc. of ACM CHI 1996, Vancouver, Canada (April 1996)Google Scholar
  10. 10.
    Cubaud, P., Thiria, C., Topol, A.: Experimenting a 3D Interface for the Access to a Digital Library. In: Proc. of ACM DL 1998, Pittsburgh, USA (June 1998)Google Scholar
  11. 11.
    Cubaud, P., Stokowski, P., Topol, A.: Mixing Browsing and Reading Activities in a 3D Digitalized Library. In: Proc. of ACM-IEEE JCDL 2002, Portland, USA (June 2002)Google Scholar
  12. 12.
    Carpenter, L., Shaw, S., Prescott, A. (eds.): Towards the digital library: The british library initiatives for access programme. British lib., London (1998)Google Scholar
  13. 13.
    Chu, Y.C., Bainbridge Jones, D., Witten, I.: Realistic books: a bizarre hommage to an obsolete medium? In: Proc. of ACM-IEEE JCDL 2004, Tucson (June 2004)Google Scholar
  14. 14.
    Card, S.K., Hong, L., Mackinlay, J.D., Chi, E.H.: 3Book: A Scalable 3D Virtual Book. In: Proc. of ACM CHI 2004, Vienna, Austria (April 2004)Google Scholar
  15. 15.
    O’Hara, K., Sellen, A.: A comparison of reading paper and on-line documents. In: Proc. ACM CHI 1997, Atlanta, USA (1997)Google Scholar
  16. 16.
    Mackinlay, J.D., Heer, J., Royer, C.: Wideband Visual Interfaces: Sensemaking on Multiple Monitors. PARC Technical Report (2003)Google Scholar
  17. 17.
    Scaife, M., Rogers, Y.: External cognition: How do graphical representations work? Int. Journal of Human-Computer Studies 45, 185–213 (1996)CrossRefGoogle Scholar
  18. 18.
    Cubaud, P., Topol, A.: A VRML-based user interface for an online digitalized antiquarian collection. In: Proc of ACM SIGGRAPH Symposium Web3D 2001, Paderborn, Germany (February 2001)Google Scholar
  19. 19.
    Robertson, G., Card, S., Mackinlay, J.: Information visualization using 3D interactive visualization. Comm. of the ACM 36(4), 56–71 (1993)CrossRefGoogle Scholar
  20. 20.
    Topol, A.: Interaction 3D pour les paysages informationnels. Conservatoire nat. des Arts et métiers PhD thesis (2002)Google Scholar
  21. 21.
    Cubaud, P., Dupire, J., Topol, A.: Textes, images, volumes: les bibliothèques numériques au CNAM. Premières journées francophones de la toile (JFT). Tours, France (July 2003)Google Scholar
  22. 22.
    Dupire, J.: Digital libraries at CNAM: 1993-2003. In: Proc. of ECDL 2003, Trondheim, Norway (August 2003)Google Scholar
  23. 23.
    Kasik, D., Troy, J., Amorosi, S., Murray, M., Swamy, S.: Evaluating Graphics Displays for Complex 3D Models. IEEE Computer Graphics & Applications 22(3), 56–64 (2002)CrossRefGoogle Scholar
  24. 24.
    Baudish, P., Good, N., Stewart, P.: Focus plus context screens: combining display technology with visualization techniques. In: Proc. of UIST 2001, Orlando, USA (November 2001)Google Scholar
  25. 25.
    Bowman, D.A., Kruijff, E., LaViola, J.J., Poupyrev, I.: 3D User Interfaces Theory and Practice. Addison-Wesley, Reading (2004)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Rodrigo Almeida
    • 1
  • Pierre Cubaud
    • 1
  • Jérôme Dupire
    • 1
  • Stéphane Natkin
    • 1
  • Alexandre Topol
    • 1
  1. 1.Centre d’Etudes et de Recherche en Informatique (CEDRIC)Conservatoire National des Arts & Métiers (CNAM)ParisFrance

Personalised recommendations