Advertisement

Designing and Redesigning an Affective Interface for an Adaptive Museum Guide

  • Dina Goren-Bar
  • Ilenia Graziola
  • Cesare Rocchi
  • Fabio Pianesi
  • Oliviero Stock
  • Massimo Zancanaro
Part of the Lecture Notes in Computer Science book series (LNCS, volume 3784)

Abstract

The ideal museum guide should observe the user affective reactions to the presentations and adapt its behavior. In this paper we describe the user-centred design of an adaptive multimedia mobile guide with an affective interface. The novel approach has required a series of redesign cycles. We comment in particular on the last experiments we did with the prototype, users’ observations during interviews and more objective considerations based on logs. We show how the last design is better understood by the user, though there is still room for improvements.

Keywords

User Model Neutral Position User Study Affective Attitude Current Presentation 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Alfaro, I., Nardon, M., Pianesi, P., Stock, O., Zancanaro, M.: Using Cinematic Techniques on Mobile Devices for Cultural Tourism. In: Information Technology & Tourism, vol. 7(2) (2004)Google Scholar
  2. 2.
    Czarkowski, M., Kay, J.: A scrutable adaptive hypertext. In: De Bra, P., Brusilovsky, P., Conejo, R. (eds.) AH 2002. LNCS, vol. 2347, pp. 384–387. Springer, Heidelberg (2002)CrossRefGoogle Scholar
  3. 3.
    Dierking, L.D.: The Museum Experience. American Association of Museums, Washington (1992)Google Scholar
  4. 4.
    Goren-Bar, D., Graziola, I., Kuflik, T., Pianesi, F., Rocchi, C., Stock, O., Zancanaro, M.: I like it – An Affective Interface for a Multimodal Museum Guide. In: Affective Interaction: The computer in the Affective loop at Intelligent User Interfaces IUI 2005, San Diego, CA, January 9-13 (2005)Google Scholar
  5. 5.
    Goren-Bar, D., Graziola, I., Pianesi, F., Rocchi, C., Stock, O., Zancanaro, M.: I like it - Affective Control of Information Flow in a Personalized Mobile Museum Guide. In: Workshop of Innovative Approaches to Evaluating Affective Interfaces (CHI 2005 Workshop), Portland, USA (2005)Google Scholar
  6. 6.
    Graziola, I., Pianesi, P., Zancanaro, M., Goren-Bar, D.: Dimensions of Adaptivity in Mobile Systems: Personality and People’s Attitudes. In: Proceedings of Intelligent User Interfaces IUI 2005, San Diego, CA (January 2005)Google Scholar
  7. 7.
    Lim, M.Y., Aylett, R., Jones, C.M.: Empathic Interaction with a Virtual Guide. In: Proceedings of the Joint Symposium on Virtual Social Agents, AISB 2005 Convention, April 12-15, pp. 122–129 (2005)Google Scholar
  8. 8.
    Proctor, N., Tellis, C.: The State of the Art in Museum Handhelds in 2003. In: Museum and the Web, Antenna Audio, United Kingdom, USA (2003)Google Scholar
  9. 9.
    Van Someren, M.W.: Think Aloud Method: A Practical Guide to Modeling Cognitive Processes. Academic Press, London (1994)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2005

Authors and Affiliations

  • Dina Goren-Bar
    • 1
  • Ilenia Graziola
    • 1
  • Cesare Rocchi
    • 1
  • Fabio Pianesi
    • 1
  • Oliviero Stock
    • 1
  • Massimo Zancanaro
    • 1
  1. 1.ITC-irstPovo (Trento)Italy

Personalised recommendations