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From Keyframing to Motion Capture

  • Yan Gao
  • Lizhuang Ma
  • Xiaomao Wu
  • Zhihua Chen

Abstract

A survey is given for human motion synthesis techniques from the viewpoint of human computer interaction. The focus is on an overview based on the interaction of animation systems between human and computer. To design a good interactive system, we concern the underlying structure of such a system more than the concrete interface that the system will adopt. Therefore, we first analyze the tasks of animators for designing a human motion synthesis system. After reviewing the evolution of human motion synthesis, we try to reveal how such evolution improves interaction between human and computer. Finally, we demonstrate our motion synthesis system and give some suggestions for future research directions.

Keywords

Human Computer Interaction Human Motion Motion Capture Computer Animation Procedural Method 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer 2006

Authors and Affiliations

  • Yan Gao
    • 1
  • Lizhuang Ma
    • 1
  • Xiaomao Wu
    • 1
  • Zhihua Chen
    • 1
  1. 1.Department of Computer Science and EngineeringShanghai Jiao Tong UniversityShanghaiChina

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