Abstract
Building on A.N. Leontiev’s original activity theory, we propose extensions to bridge conceptual gaps to operationalize an activity-based scenario / narrative approach leading to a universal framework to inform design and reason about the user experience of entertainment through engagement in task-based, as well as improvised, extemporaneous and serendipitous interaction and gameplay.
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Marsh, T., Nardi, B. (2014). Spheres and Lenses: Activity-Based Scenario / Narrative Approach for Design and Evaluation of Entertainment through Engagement. In: Pisan, Y., Sgouros, N.M., Marsh, T. (eds) Entertainment Computing – ICEC 2014. ICEC 2014. Lecture Notes in Computer Science, vol 8770. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-45212-7_6
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DOI: https://doi.org/10.1007/978-3-662-45212-7_6
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