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Alice on the Eightfold Way: Exploring Curved Spaces in an Enclosed Virtual Reality Theater

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Visualization and Mathematics III

Summary

We describe a collaboration between mathematicians interested in visualizing curved three-dimensional spaces and researchers building next-generation virtual-reality environments such as ALICE, a six-sided, rigid-walled virtual-reality chamber. This environment integrates active-stereo imaging, wireless motion-tracking and wireless-headphone sound. To reduce cost, the display is driven by a cluster of commodity computers instead of a traditional graphics supercomputer. The mathematical application tested in this environment is an implementation of Thurston’s eight-fold way; these eight three-dimensional geometries are conjectured to suffice for describing all possible three-dimensional manifolds or universes.

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© 2003 Springer-Verlag Berlin Heidelberg

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Francis, G.K., Goudeseune, C.M.A., Kaczmarski, H.J., Schaeffer, B.J., Sullivan, J.M. (2003). Alice on the Eightfold Way: Exploring Curved Spaces in an Enclosed Virtual Reality Theater. In: Hege, HC., Polthier, K. (eds) Visualization and Mathematics III. Mathematics and Visualization. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-05105-4_16

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  • DOI: https://doi.org/10.1007/978-3-662-05105-4_16

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-05682-6

  • Online ISBN: 978-3-662-05105-4

  • eBook Packages: Springer Book Archive

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