Abstract
Multi-camera systems and GPU-based stereo-matching methods allow for a real-time 3d reconstruction of faces. We use the data generated by such a 3d reconstruction for a hybrid face recognition system based on color, accuracy, and depth information. This system is structured in two subsequent phases: geometry-based data preparation and face recognition using wavelets and the AdaBoost algorithm. It requires only one reference image per person. On a data base of 500 recordings, our system achieved detection rates ranging from 95% to 97% with a false detection rate of 2% to 3%. The computation of the whole process takes around 1.1 seconds.
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Hensler, J., Denker, K., Franz, M., Umlauf, G. (2011). Hybrid Face Recognition Based on Real-Time Multi-camera Stereo-Matching. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2011. Lecture Notes in Computer Science, vol 6939. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-24031-7_16
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DOI: https://doi.org/10.1007/978-3-642-24031-7_16
Publisher Name: Springer, Berlin, Heidelberg
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