Abstract
People tend to treat computers as social actors, even if these are usually designed as mere tools. This forces computers to play a social role without having the social skills to be successful (Reeves and Nass, 1996).
†Fiorella de Rosis is deceased.
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Notes
- 1.
For a survey on existing ECAs and empirical research on their impact see Prendinger and Ishizuka (2003) and Dehn and vanMulken (2000). For further details, please see the final chapter in Part IV.
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Guerini, M. et al. (2011). Approaches to Verbal Persuasion in Intelligent User Interfaces. In: Cowie, R., Pelachaud, C., Petta, P. (eds) Emotion-Oriented Systems. Cognitive Technologies. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-15184-2_29
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