Abstract
There are needs recently to push information technology beyond the desktop environment. It is because even decades after the proliferation of information technology, it still, by large, confine the users in its own domain. Conventional IT confined users to the desktop and virtual reality technology confined the users onto specialiced devices such as the HMD, large screen display room, or the CAVE. Our vision is to push for the ubiquity of IT beyond the mobile cell phone media. This paper discusses several requirements for the real IT vision. Spefically we are interested in the characteristics of display technologies that suit our vision. We will describe several key technologies that have been developed within this requirements, and our most recent work in this field.
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Sidharta, R., Tanikawa, T., Hirose, M. (2007). Real IT: Information Technology in Real Space. In: Smith, M.J., Salvendy, G. (eds) Human Interface and the Management of Information. Methods, Techniques and Tools in Information Design. Human Interface 2007. Lecture Notes in Computer Science, vol 4557. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73345-4_109
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DOI: https://doi.org/10.1007/978-3-540-73345-4_109
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