Abstract
In this paper we explore how we can use technology to help people to stay motivated to do home fitnessing. Two experiments with a total of 48 participants were performed, both deploying a bicycling task in a virtual reality, one focusing of effects of immersion, the other on the intrinsic impact of movement. From the results it becomes apparent that user and technology can cooperate to achieve a optimum home fitnessing experience.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Fogg, B.J.: Persuasive technology. In: Using computers to change what we think and do, Morgan Kaufman, Amsterdam (2003)
Intrinsic Motivation Inventory (retrieved 20/10/2006), http://www.psych.rochester.edu/SDT/measures/word/IMIfull.doc
Lessiter, J., Freeman, J., Keogh, E., Davidoff, J.: A cross-media presence questionnaire: The ITC-Sense of Presence Inventory, Presence. Teleoperators and Virtual Environments 20, 282–297 (2001)
Morris, J.D.: Observations: SAM: The Self-Assessment Manikin: An efficient cross-cultural measurement of emotional response. Journal of Advertising Research 35, 63–68 (1995)
Porcari, J.P., Zedacker, M.S., Maldari, M.S.: Virtual motivation. Fitness Management, pp. 48–51 (December 1998)
Westerink, J., De Jager, M., Van Herk, J., De Kort, Y., Ijsselsteijn, W.: The influence of virtual coaching on social presence and motivation in home fitnessing. Psychology & Health 19, 181–182 (2004)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2007 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Westerink, J. et al. (2007). Motivation in Home Fitnessing: Effects of Immersion and Movement. In: Jacko, J.A. (eds) Human-Computer Interaction. HCI Applications and Services. HCI 2007. Lecture Notes in Computer Science, vol 4553. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73111-5_62
Download citation
DOI: https://doi.org/10.1007/978-3-540-73111-5_62
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-73109-2
Online ISBN: 978-3-540-73111-5
eBook Packages: Computer ScienceComputer Science (R0)