Skip to main content

MakeHuman: A Review of the Modelling Framework

  • Conference paper
  • First Online:

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 822))

Abstract

MakeHuman is an open source software rarely used in Ergonomic studies. Developed on open source Python code, the program creates realistic appearance 3D virtual human models, primarily focusing on morphing details. An intuitive graphical user interface working with sliders controls input parameters on normalized scales for the main parameters gender, age, muscle mass, weight, height, proportion and ethnicity. These input parameters govern associated output values, which mostly remain normalized. Height and age however are on an interval scale. MakeHuman Blender tools connect the MakeHuman and Blender programs, allowing users to modify a base mesh shape, create clothes, apply static poses or generate animations. In recent research work, MakeHuman was employed mostly to generate sets of virtual subjects. MakeHuman is a design (gaming) oriented, parametric virtual human modelling tool based on templates. A template model is transformed by means of scaling factors, resizing its segments and proportions, to create a set of human bodies compatible with the original base mesh. The template model is divided into ‘areas of influence’, and form factors are calculated to detect contraction or expansion, improving the use of targets in these areas. Fuzzy logic rules are employed in order to process inputs, which are linked directly to membership functions of fuzzy sets. With one morphing target file for each parameters’ extreme values, multifactorial input change is amalgamated into a character, using an inference engine that produces a diversity of human bodies. The study aspires to assess the practicability of using the software in a Human Factors framework.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   169.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

References

  1. Poirson E, Delangle M (2013) Comparative analysis of human modeling tools. In: 2nd international digital human modeling symposium, Ann Arbor, Michigan, United States. http://mreed.umtri.umich.edu/DHM2013Proceedings/Individual_Papers/dhm2013_submission_24.pdf. Last Accessed May 2018

  2. Paul G, Wischniewski S (2012) Standardization of Digital Human Models. Ergonomics 55(9):1115–1118. https://doi.org/10.1080/00140139.2012.690454

    Article  Google Scholar 

  3. Bastioni M, Re S, Misra S (2008) Ideas and methods for modeling 3D human figures: the principal algorithms used by makeHuman and their implementation in a new approach to parametric modeling. In: Proceedings of the 1st Bangalore annual compute conference. COMPUTE’08. ACM, New York, pp 10:1–10:6. https://dl.acm.org/citation.cfm?doid=1341771.1341782. Last Accessed April 2018

  4. Buys K, Van Deun D, De Laet T, Bruyninckx H (2011) On-line generation of customized human models based on camera measurements. In: International symposium on digital human modeling, Lyon, France. http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.473.6120&rep=rep1&type=pdf. Last Accessed May 2018

  5. Piccirilli M, Doretto G, Adjeroh D (2017) A framework for analyzing the whole body surface area from a single view. PLoS ONE 12(1):e0166749

    Article  Google Scholar 

  6. Wang Q, Jagadeesh V, Ressler B, Piramuthu R (2016) Im2Fit: fast 3D model fitting and anthropometrics using single consumer depth camera and synthetic data. In: IS&T international symposium on electronic imaging, 3D image processing, measurement (3DIPM), and applications, pp 3DIPM-045.1-3DIPM-045.7, Society for Imaging Science and Technology. https://doi.org/10.2352/ISSN.2470-1173.2016.21.3DIPM-045

  7. Piérard S, Van Droogenbroeck M (2009) A technique for building databases of annotated and realistic human silhouettes based on an avatar. In: 20th annual workshop on circuits, systems and signal processing (ProRISC). Veldhoven, The Netherlands, pp 243–246

    Google Scholar 

  8. Van Deun D, Verhaert V, Buys K, Haexand B, Van der Sloten J (2011) Automatic generation of personalized human models based on body measurements. In: First international symposium on digital human modeling, 14–16 June 2011, Lyon, France

    Google Scholar 

  9. MakeHuman project source repository. https://bitbucket.org/MakeHuman/makehuman. Last Accessed May 2018

  10. MakeHuman Community: Open source tool for making 3D characters. http://www.makehumancommunity.org. Last Accessed May 2018

  11. MakeHuman Community: Wiki. http://www.makehumancommunity.org/wiki. Last Accessed May 2018

  12. Zadeh L (1999) From computing with numbers to computing with words—from manipulation of measurements to manipulation of perceptions. IEEE Trans Circuits Syst Fundam Theory Appl 45(1):105–119

    Article  MathSciNet  Google Scholar 

  13. Blender Foundation: Blender. https://www.blender.org. Last Accessed May 2018

  14. LeBlond RF, Brown DD, Suneja M, Szot JF (eds) (2014) DeGowin’s diagnostic examination, 10th edn. McGraw-Hill Education - Europe, New York

    Google Scholar 

  15. Platzer W (1991) Taschenatlas der Anatomie. Band 1: Bewegungsapparat. Thieme, Stuttgart

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Gunther Paul .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2019 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Briceno, L., Paul, G. (2019). MakeHuman: A Review of the Modelling Framework. In: Bagnara, S., Tartaglia, R., Albolino, S., Alexander, T., Fujita, Y. (eds) Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018). IEA 2018. Advances in Intelligent Systems and Computing, vol 822. Springer, Cham. https://doi.org/10.1007/978-3-319-96077-7_23

Download citation

Publish with us

Policies and ethics