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Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage

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Book cover Augmented Reality, Virtual Reality, and Computer Graphics (AVR 2018)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 10851))

Abstract

In this paper we present Puzzle Battle, an arcade VR-based serious game for promoting and reflect on the history of painting art. The idea behind Puzzle Battle is about to see famous artists like Van Gogh or Frida Kahlo fight against each other or against other artists from different eras, in a classic puzzle game. The player will have to impersonate an artist and play in a fun context where he will improve his historical knowledge about the artist and his works by taking advantage of current studies on immersive learning experiences with virtual reality.

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Correspondence to Gianni Vercelli .

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Iacono, S., Zolezzi, D., Vercelli, G. (2018). Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage. In: De Paolis, L., Bourdot, P. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2018. Lecture Notes in Computer Science(), vol 10851. Springer, Cham. https://doi.org/10.1007/978-3-319-95282-6_28

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  • DOI: https://doi.org/10.1007/978-3-319-95282-6_28

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-95281-9

  • Online ISBN: 978-3-319-95282-6

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