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The Educational Impacts of Minecraft on Elementary School Students

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Book cover Research on e-Learning and ICT in Education

Abstract

The goal of this research project is to identify the uses and benefits of integrating the Minecraft videogame into school curricula. The project, conducted with 118 elementary school students, utilized 10 different types of data collection tools. The supported and scholastic use of Minecraft described in this study benefitted students in various aspects of their learning. These positive outcomes include, but are not limited to, an increase in motivation, the development of collaboration skills, the learning of computer programming, and the development of other computer science competencies.

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    Quotes were translated by the authors from the original French.

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Karsenti, T., Bugmann, J. (2018). The Educational Impacts of Minecraft on Elementary School Students. In: Mikropoulos, T. (eds) Research on e-Learning and ICT in Education. Springer, Cham. https://doi.org/10.1007/978-3-319-95059-4_12

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  • DOI: https://doi.org/10.1007/978-3-319-95059-4_12

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-95058-7

  • Online ISBN: 978-3-319-95059-4

  • eBook Packages: EducationEducation (R0)

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