Abstract
An Interactive system is presented for the rehabilitation of hands and wrists using the leap motion device and the Unity3D software. Two applications were created with several movements were by programming such as flexion, wrist extension, pronation, supination and adduction. Through the interfaces the users have immersion and perform the exercises correctly because at the end of the game a visual and audible feedback is presented. Five people used the system and then the SEQ usability test was applied with results of 59.6. This indicates that the system has a good acceptance and can be used for rehabilitation.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsReferences
Garg, H.T., Choudhury, Kumar, P., Sabitha, S.: Comparison between significance of usability and security in HCI. In: 3rd International Conference on Computational Intelligence & Communication Technology (CICT), pp. 1–4, Ghaziabad (2017)
Xu, Z., Qiu, X., He, J.: A novel multimedia human-computer interaction (HCI) system based on Kinect and depth image understanding. In: International Conference on Inventive Computation Technologies (ICICT), pp. 1–6, Coimbatore (2016)
Safaei, A., Wu, Q.M.J.: Evaluating 3D hand motion with a softkinetic camera. In: IEEE International Conference on Multimedia Big Data, pp. 290–291, Beijing (2015)
Zhi-heng, W., Jiang-tao, C., Jin-guo, L., Zi-qi, Z.: Design of human-computer interaction control system based on hand-gesture recognition. In: 32nd Youth Academic Annual Conference of Chinese Association of Automation (YAC), pp. 143–147, Hefei (2017)
Zhu, H., You, Q., Chen, W.: Target-focused video stabilization for human computer interaction. In: 29th Chinese Control and Decision Conference (CCDC), pp. 7688–7693, Chongqing (2017)
Liou, J.C., Lin, W.C., Kong, Y.Y.: Multi-channel module of heart rate and electromyography clinical human-computer interaction system. In: IEEE International Conference on Consumer Electronics - Taiwan (ICCE-TW), pp. 97–98, Taipei (2017)
Agrawal, R., Gupta, N.: Real time hand gesture recognition for human computer interaction. In: IEEE 6th International Conference on Advanced Computing (IACC), pp. 470–475, Bhimavaram (2016)
Guo, J., Li, N., Guo, S., Gao, J.: A LabVIEW-based human-computer interaction system for the exoskeleton hand rehabilitation robot. In: IEEE International Conference on Mechatronics and Automation (ICMA), pp. 571–576, Takamatsu (2017)
Wang, B., McDaid, A., Biglari-Abhari, M., Aw, K.C.: Design and development of a glove for post-stroke hand rehabilitation. In: IEEE International Conference on Advanced Intelligent Mechatronics (AIM), Munich, pp. 1047–1051, Germany (2017)
Ganeson, S., Ambar, R., Jamil, M.M.A.: Design of a low-cost instrumented glove for hand rehabilitation monitoring system. In: 6th IEEE International Conference on Control System, Computing and Engineering (ICCSCE), pp. 189–192, Batu Ferringhi (2016)
Sayilgan, M.E., Kaplanoğlu, E., Atasoy, A., Kuchimov, S., Özkan, M.: Hand rehabilitation and prosthesis training interface. In: 19th National Biomedical Engineering Meeting (BIYOMUT), pp. 1–6. Istanbul (2015)
Rodriguez, A., Li, X., Yu, W.: A 3-D hand rehabilitation system using haptic device. In: 12th International Conference on Electrical Engineering, Computing Science and Automatic Control (CCE), pp. 1–6, Mexico City (2015)
Fitzgerald, D., Kelly, D., Ward, T., Markham, C., Caulfield, B.: Usability evaluation of e-motion: a virtual rehabilitation system designed to demonstrate, instruct and monitor a therapeutic exercise programme. In: Virtual Rehabilitation, pp. 144–149 (2008)
Kalawsky, R.S.: VRUSE–a computerised diagnostic tool: for usability evaluation of virtual/synthetic environment systems. Appl. Ergon. 30, 11–25 (1999)
Gil-Gómez, J.A., Gil-Gómez, H., Lozano-Quilis, J.A., Manzano-Hernández, P., Albiol-Pérez, S., Aula-Valero, C.: SEQ: suitability evaluation questionnaire for virtual rehabilitation systems. In: Application in a Virtual Rehabilitation system for Balance Rehabilitation, 2013 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, pp. 335–338, Venice (2013)
Pruna, E., Acurio, A., Tigse, J., Escobar, I., Pilatásig, M., Pilatásig, P.: Virtual system for upper limbs rehabilitation in children. In: AVR International Conference on Augmented Reality. Virtual Reality and Computer Graphics, LNCS. Springer, pp. 107–118, Verlag (2017)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2018 Springer International Publishing AG
About this paper
Cite this paper
Pilatásig, M. et al. (2018). Interactive System for Hands and Wrist Rehabilitation. In: Rocha, Á., Guarda, T. (eds) Proceedings of the International Conference on Information Technology & Systems (ICITS 2018). ICITS 2018. Advances in Intelligent Systems and Computing, vol 721. Springer, Cham. https://doi.org/10.1007/978-3-319-73450-7_56
Download citation
DOI: https://doi.org/10.1007/978-3-319-73450-7_56
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-73449-1
Online ISBN: 978-3-319-73450-7
eBook Packages: EngineeringEngineering (R0)