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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8276))

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Abstract

The process of designing and creating fine Augmented Objects is not an easy task. In this paper we state that Augmented Objects are just interfaces for specific software systems. In this way, the process of design, construction and testing of Augmented Objects should be part of a Software Engineering methodology, likewise Human Computer Interaction deals with software interfaces. A previously proposed methodology for creating Augmented Objects was evaluated. Three new augmented objects were created. Advantages and disadvantages for using this methodology for creating no-traditional interfaces are reported.

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© 2013 Springer International Publishing Switzerland

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López, G., López, M., Guerrero, L.A. (2013). Improving the Process for Developing Augmented Objects: An HCI Perspective. In: Urzaiz, G., Ochoa, S.F., Bravo, J., Chen, L.L., Oliveira, J. (eds) Ubiquitous Computing and Ambient Intelligence. Context-Awareness and Context-Driven Interaction. Lecture Notes in Computer Science, vol 8276. Springer, Cham. https://doi.org/10.1007/978-3-319-03176-7_15

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  • DOI: https://doi.org/10.1007/978-3-319-03176-7_15

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-03175-0

  • Online ISBN: 978-3-319-03176-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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